Written by Meg
It's a stormy night as flight 501 flies across Nebraska on its way to Pittsburgh. A flash of lightning cuts across the sky and the plane disappears. 10 minutes later it reappears and continues on to its final destination. No one has any idea that they were gone for a short time. The only thing different is a girl named Meg is no longer on the flight.
Another flash of light occurs four days later at a gymnastics training facility outside London. The athletes and trainers are oblivious that time passes by and go on without any idea that one of the star athletes Amanda is missing.
On the beaches of Florida two days later, aspiring bodybuilder Jewel is taking her dog for a walk by the ocean. There are hundreds of people enjoying this beautiful summer day and no one notices a flash of light take the beautiful redhead. All that’s left is a dog barking looking for its owner.
One week later in Germany, the same light shows up on the metro train early in the morning. The train vanishes for 15 minutes then shows back up and the people go on their way. Unfortunately Diana won't make it home today.
There are hundreds of remote islands in the Pacific but this one has a dark secret. It has beautiful tropical trees, wildlife and mountains on the surface but deep below lies a manmade fortress with a sinister agenda. The climate is cool and damp with four feet thick walls reinforced with concrete and steel. Soft flickering lights illuminate the surrounding dungeon-esque area. The room is vast with dozens of holding cells filled with people, animals... and other un-describable beings used for testing by a diabolical leader. The cell at the far end houses four women who won’t give up hope.
Meg is the first to mysteriously arrive in the cell. She’s a healthy young computer systems engineer with light brown hair, a positive attitude and an infectious smile. Amanda arrives shortly after. She’s spunky, blonde and still dressed in her gymnastics attire. They quickly become close and rely on each other for help and support.
Jewel is next and is well built, has fiery red hair and a spirit to match. She's a few years older than Meg & Amanda and quickly takes a protective role over the others. Diana is the last to arrive and immediately starts yelling in her native German tongue. We calm her down and learn (thankfully) she speaks English. She’s a fit young blonde and a DJ in the German underground club scene.
The cell is cramped with dirt floors, three cots and a bucket in the corner. Not the four star accommodations some are used to. It’s dark, damp and cold in this vast dungeon as we huddle close together for warmth and talk quietly. It’s no slumber party as we slowly get to know one another and ask "Why are we here?" or "How can we escape!" It looks hopeless from the beginning as we see no way of escape and listen to the impossible screams coming from around us. The more we talk the more we learn about each other. Is there a common connection between us? Why were the four of us chosen? At this point there aren’t any rational answers. We are a computer engineer, a gymnast, a bodybuilder and a DJ from different parts of the world.
Twice a day, like clockwork, someone comes to give us food and water. Today it's the redheaded boy. He’s actually a full-grown man but has a slight build and boyish face. He passes our food through the cell door, which is little more than cheap stew and smelly brown water. He never smiles and keeps his head down in a shameful sort of way as he dishes out the gruel. Once or twice we'll catch a glance of his eyes that screams out "I'm sorry". He slides the tray through and moves to the next cell.
Long after our jailer leaves and the dungeon is quiet, we hear a slight tapping on the wall. Tap. Tap-tap. It could be Morse code unfortunately none of us know it. Jewel grabs a leg from one of the cots and taps back to let our neighbor know we're here. The tapping continues for a few minutes then a scraping sound starts. It continues for hours and we begin to scrape the wall with the cot leg, being careful to put it back before our jailers come back.
Its dinnertime in the dungeon but this time Katherine comes and she's a nasty son-of-a-bitch. She orders us around and demands respect with “Yes Katherine.” “Please Katherine.” otherwise it’s a beating and she loves that part. She’s about our age, has black hair with bangs and thick glasses. Her insults and yelling start right away and don’t end till she moves on. Most of the time our meals end up on the floor and we try not to provoke her, just listen and maybe figure out why we're here. Hurray, this time she actually leaves the food and we’re so hungry. The bitch snickers and moves on to the next cell.
We’ve heard horrible screams our entire captivity but now we see our first glimpse of horror. The doors slam open and we see a beastly creature being dragged through the dungeon. Katherine and the redhead are pulling it along with a well-dressed man we’ve never seen before. He screams "Damnit Benji hold on tighter!" Now we know the redhead’s name… Benji. Who is the man calling the shots? The beast looks massive and we can't tell if it’s human or animal. It appears to be somewhat docile, most likely drugged but still putting up a fight. Katherine takes every opportunity to slash out at the beast, punching and kicking it. They make their way to the far end of the dungeon and cage the beast. The three walk back and Katherine turns to sneer at us with “You’re next”. A couple hours later we hear a heart-stopping howl as the beast wakes up.
The scraping the wall is a non-stop activity for us, and our mysterious neighbor. We finally make a tiny hole in the wall. A tiny piece of rolled-up paper comes sliding through and we quickly open it up. It reads "Hello, want to escape?"
A glimmer of hope and we don’t have anything to write back with. We send the note back through and tap on the wall. Message understood. This begins our friendship with an unknown neighbor.
The outer door quickly opens and Katherine walks towards us. Crap! We immediately panic but she just snarls and continues down the corridor to another cell. A few minutes later she comes back and stops at our door. She holds up a syringe full of liquid and tells us "I'm going to love working on you four. Prepare for the pain". She smirks and walks off. “Don’t get too comfortable, you’re next” she says as she walks through the door.
As soon as the door closes, another note comes through the wall. We open it and read "Red smiles. Use him". Huh? “Red” must be our jailor Benji, but he never smiles, at least not around us. The note becomes clear and we know what we must do. We send the note back and tap on the wall to answer. So begins the seduction of Benji.
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